Campaign Map

Forge of Empires Campaign Map Automation

The continent map is where a lot of quiet time goes: open a province, check whether you can afford it, fight the same encounters one at a time. Defiant summarises every province, runs a whole one in a single batch, and keeps your army readout honest between fights.

Screenshot coming soon The Campaign Map window with a province summary, batch-fight runner, and the exploration site list.

Every province at a glance

A summary line per province with ready, negotiable, and under-attack status flags, so you can see where there is work to do without opening each one.

One province, one run

The batch-fight runner clears every encounter in a province in one go rather than making you confirm each encounter separately.

An army readout that stays current

Attack and defence boost, army power, and your live army are re-read after every campaign battle, so what the panel shows is what you actually have left.

Know the enemy

Unit-meta lookup means the panel can tell you what each enemy unit actually does, instead of leaving you to remember it.

Shortfalls named up front

A goods shortfall list tells you which campaign sectors you cannot currently pay for, before you walk into a negotiation you cannot finish.

Space Age exploration

Supported exploration sites show their reward, cost, duration, and known running or ready state, alongside your credit and dark matter balances.

Auto Harvest

Handles eligible ready exploration sites and restarts completed sites when you can afford the cost. Running, unconfirmed, and unaffordable sites are left alone.

Goods instead of army

An optional negotiate-instead-of-fight mode spends goods rather than units, so harvesting keeps working when your army is worn down.

How it works

  1. Open the campaign map in Forge of Empires so the province and sector data is loaded.
  2. Read the province summary and the goods shortfall list to see what is actually affordable right now.
  3. Pick a province and start the batch runner, or switch to negotiate mode if your units need a rest.
  4. Watch the army readout between fights — it refreshes after each battle rather than at the end of the run.
  5. For Space Age worlds, review the exploration sites and turn on Auto Harvest to collect and restart the ones you can afford.

Questions

Does it fight every province automatically?
No. You choose the province and start the run. The batch runner then works through that province's encounters rather than roaming the map on its own.
What happens when I cannot afford a sector?
It is listed in the goods shortfall view instead of being attempted. The panel names the sectors you cannot currently pay for so you can plan around them.
Will Auto Harvest spend resources I did not intend to spend?
It only restarts a completed exploration site when you can afford the cost, and it leaves running, unconfirmed, and unaffordable sites alone. Your credit and dark matter balances are shown beside the list.
Why negotiate instead of fight?
Campaign progress does not have to stop because your army is damaged. Negotiate mode spends goods rather than units, which keeps a harvesting run going when fighting would not.
Is campaign automation allowed by InnoGames?
No. Third-party automation is against the Forge of Empires terms of service. See our FAQ for the full risk disclosure.
Ready to try it?

Put the panel beside your city

Download the current public build, unzip it, and load it as an unpacked Chrome or Edge extension.

Get Defiant v1.3

More Defiant features