Mini-games

Forge of Empires event mini-games

Most Forge of Empires events hang a small game off the side of the questline, and most of them reward patience rather than skill. Defiant plays them, and — where there is a real decision to make — shows you what it decided and why.

Idle Town

The tycoon-style board: workshops feed a transport, the transport feeds a market, and a fixed amount of town currency finishes the town. Defiant searches several purchases ahead to decide where a coin does the most good.

Full auto play, with a planner that looks ahead. How the Idle Town planner works

Pop Game

The match-and-clear board that turns up in several events. Defiant solves the board and paces itself off the game's own animation lock rather than a fixed timer.

Full auto play.

Matching

The card-pair board. Defiant remembers what it has already turned over, which is the whole game.

Full auto play.

Viking Event

The seasonal Viking village board, with its own resource loop.

Supported.

Every seasonal reskin rides on the same handful of services, so a mini-game Defiant already supports generally works on the next event that reuses it without an update. Where a board changes shape, the panel says so rather than guessing.